IGD is a training and research charity.
We’re proud to help launch the world’s first Food Waste Reduction Roadmap in partnership with WRAP. The Roadmap sets out a clear path we should all follow collectively to tackle UK food waste wherever it occurs.
Retail Analysis is your window on the world of retail, providing insights on retailers, countries, stores and trends.
Our team of retail experts track the latest industry trends, deliver and analyse key news, and visit retailers and their stores around the world to provide you with commercial insights that will help you build stronger plans and work more effectively day-to-day.
Digital retail models of the future
Our new research examines how data and technology are transforming retail business models.
Better understand what’s influencing grocery shoppers today, with insight on this means for future behaviour both pre-shop and in-store. We talk to thousands of British grocery shoppers each year. We explore their behaviour, missions, sentiment and preferences across a range of different key industry themes and topics.
Shoppers of the future
Future-proof your business now to win with shoppers in 2025.
Use your supply chain to be more efficient, improve capability and grow your company. Supply Chain Analysis gives you the latest insight, case studies and thought leadership on how to build a successful supply chain.
Supply Chains for Growth
Download our report to understand how supply chain excellence will be a source of growth and value for the future.
Most visited retailers
Most visited countries
In this report we review how the food and grocery industry is embracing immersive Virtual Reality (VR) to improve and enhance the industry. From conducting this research we have identified four ways that VR is being implemented. The four areas are: VR Training, VR Testing, VR used to showcase product transparency and how shoppers can buy products through Virtual Reality experiences. The report has numerous case studies of industry using VR, along with highlighting the benefits and barriers of VR and where the future of the technology could be going.